Retro has given Samus' spacesuit a set of at least four unique viewing visors shown at right to emphasize the exploration aspect.
If you've played Super Metroid , you'll remember the X-ray scope that let you see weak points in walls and secret passages. In addition to an updated version of this X-ray add-on and a combat visor that projects all the gal's stats on a heads-up display, Samus picks up a thermal scope and a scanning visor.
The thermal wasn't in the game yet at E3, but we used the scanning visor in almost every room of the demo. Looking up every creature's name and vital stats is as simple as running a quick scan on the life-form itself. Data pods stationed throughout each level also give information on enemies.
We even found one that had an analysis of Ridley, one of the main bosses from the original Metroid. With so much to keep track of in the Metroid world, getting a quick bead on all the important stuff is essential. Fortunately, team Miya-Retro has built in a targeting system that'll lock Samus on to nearby items of interest at the touch of the L button.
You can use it to focus on enemies, switches and scan points, launch your grappling hook, or center your view and strafe side-to-side. It's the hottest button on the controller for Prime. Thanks to its intuitive controls and first-person adventure gameplay, Metroid is shaping up much better than hardcore fans expected.
For more on this Super Metroid-inspired adventure and a possible link-up with Metroid Prime, flip the page. The last time we checked in on Metroid Prime, our concerns with the fan-favorite series going 3D were put to rest by the impressive level that we saw. That was then, this is now, and we've explored an additional four levels that have left us crying for more.
In case you're unfamiliar with this legendary series, here's a short highlight reel of landmark Metroid moments:.
The groundbreaking original game found our heroine, Samus, navigating the labyrinthine tunnels of the planet Zebes while fighting Kraid, Ridley and Mother Brain, who was trying to use the power of the metroids for her own nefarious purposes.
Samus heads to planet SR with the sole intention of destroying the Queen Metroid. A single metroid, however, escapes. All this while attempting to retrieve the stolen metroid hatchling from Metroid II. Samus comes out of a long hibernation to kick Nintendo-character ass in the now-classic and highly successful fighting-game series. Metroid Prime and to no small extent, Metroid Fusion is poised to not only rejuvenate, but also reinvent the series that has, for so long, gone missing.
Reborn as a first-person adventure, Prime bucks both the preconceptions of what a Metroid game and first-person shooter should be. Focusing less on twitchblasting although there's plenty of that and more on exploration, Metroid Prime puts you in the suit and brings you face-to-face with Samus' world in ways that 2D never could.
Although one might be inclined to view Samus' arsenal as her most important equipment, it's her visor that plays the biggest role. Through careful use of her combat, scanning, x-ray and thermal visors, Samus can gather all the info she needs to navigate any set of circumstances, whether it be in combat by spotting an enemy's weak point or in piecing together the clues to an environmental puzzle.
Visually, the game is rendered with a staggering attention to detail. Once you land on the Chozo area which has been comandeered by the Space Pirates , a plethora of visual fireworks bombard you all at once. Cool details like condensation, reflections, splatter, static and short-circuit effects flood her HUD at one point or another. And when Samus fires a charged-shot, the air around the projectile warps. Enemies, it must be noted, are not only deceptively fast, but are also extremely well-animated, with rag-doll physics coming to life when fallen Space Pirates tumble from their perch.
While Nintendo is to thank for many of the innovative touches that have gone into the game, developer Retro gets the credit for pulling it all together so beautifully. As one Nintendo rep told us: "The folks at Retro are fans of the original games. The intent is not to make a first-person shooter, but to bring Samus into a 3D world.
To call it just a first-person shooter undermines the game. When I first heard about Metroid Prime , I was suspicious. It was a revival of the venerable Metroid series on the new Nintendo Gamecube, played from a first person perspective. Now at the time, most die-hard Metroid fans were less than happy with that announcement. We've all played FPS titles, and while they can be good, they aren't exactly original, what with some-odd dozens having been pumped out since the days of Doom and Marathon.
As one of the more important aspects of the game, that's where I'll start. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. Metroid Prime 2D version collection Item Preview. EMBED for wordpress.
Want more? Advanced embedding details, examples, and help! Topics Metroid. Unsubscribe from Wii ISO? The final game in the Prime series and the sequel to Metroid Prime 2: Echoes, Corruption was the first Metroid game to be released for the Nintendo Wii in It used the revolutionary control scheme used in the New Play Control! The same controls were recycled for use in the Metroid Prime: Trilogy release. Download all 4 tracks in one zip 6 mb - WinZip or 7-Zip required to extract the files.
Though it's not the long-awaited Metroid Prime 4 - which has now been brought back to the drawing board and given to a familiar team of developers - Nintendo may just announce the Switch release of another Samus-starring adventure, soon.
Or three of them, even. This is based on comments from Game Informer's west coast senior editor, Imran Khan, who explained that Metroid Prime Trilogy - a collection consisting of Metroid Prime , Metroid Prime 2: Echoes and Metroid Prime 3: Corruption - was actually expected to be unveiled last month.
In a tweet, Khan says that Trilogy 's development is 'long done'.
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